The std::thread class is used to manage a thread
of execution. It provides a means of starting a new thread of execution
and waiting for the completion of a thread of execution. It also provides
a means for identifying, and other functions for managing threads of execution.
For details on the members, see std::thread class members.
class thread { public: // Types class id; typedef implementation-defined native_handle_type; // Construction and Destruction thread(); ~thread(); template<typename Callable> explicit thread(Callable func); template<typename Callable,typename Args...> thread(Callable func,Args... args); // Copying and Moving thread(thread const& other) = delete; thread(thread&& other); thread& operator=(thread const& other) = delete; thread& operator=(thread&& other); void swap(thread& other); void join(); void detach(); bool joinable() const; id get_id() const; native_handle_type native_handle(); static unsigned hardware_concurrency(); }; void swap(thread& lhs,thread& rhs);
Header
#include <thread>